Chose your race
You start your character creation by choosing a race. All race affects your physical traits. Look at each race to se the traits. If you need guidance, go to Creating Your PC
For a more detailed explanation of the physical traits, refer to the Physical Traits section.
ORCS
Orcs are a formidable creatures known for their physical strength, endurance, and fierce warrior nature. They typically have green or grayish skin, muscular builds, and some prominent tusks. Orcs often value honor, battle prowess, and tribal traditions, forming tight-knit communities led by chieftains or warlords. Their society is centered around combat training, territorial disputes, and the worship of powerful deities associated with war.
Orcs are renowned for their raw physical power and aggression, making them fearsome adversaries on the battlefield. They excel in close-quarters combat and are known for their resilience, making them excellent tanks or melee-focused characters. Strategy-wise, as an Orc, you should focus on developing your combat skills and physical attributes. Utilize your strength and endurance to excel in melee combat, whether as a frontline warrior wielding heavy weapons or a barbarian-type character relying on savage instincts.
Embrace your tribal culture, form alliances with other Orcs to bolster your forces, and strive to prove your worth in glorious battles.
HP: 120 HEALING: 80% INITIATIVE: +5
PHYSICAL TRAITS

SPEED
-1

HEARING
+1

DARK VISION
10 Ft

STRENGTH
+3

CONSTITUTION
+4

PERCEPTION
0

MENTAL RESISTANS
-3

MAGIC RESISTANS
-3

FORTITUDE
-3

TOLERANCE
-3
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HUMANS
Humans are the most versatile and adaptable race. They come in various appearances, cultures, and backgrounds, making them the most widespread and adaptable race. Humans possess a remarkable ability to thrive in diverse environments and pursue various paths.
Whether as brave warriors, wise mages, cunning rogues, or influential diplomats, humans can excel in almost any role. Their diversity and ambition drive them to seek personal growth, acquire knowledge, and shape the world around them. Humans value freedom, individualism, and the pursuit of their goals, often forming diverse societies that embrace a wide range of beliefs, customs, and occupations. Strategy-wise, as a human, your adaptability is your greatest strength.
Explore different paths and specialize in multiple disciplines, becoming a jack-of-all-trades or a versatile character capable of filling various roles within a group. Utilize your social skills and adaptability to navigate different situations, form alliances with other races, and excel in leadership roles. Humans can make excellent diplomats, influential figures, or well-rounded adventurers capable of adapting to any challenge.
HP: 110 HEALING: 90% INITIATIVE: +5
PHYSICAL TRAITS

SPEED
0

HEARING
0

VISION
0 Ft

STRENGTH
+2

CONSTITUTION
+3

PERCEPTION
0

MENTAL RESISTANS
-2

MAGIC RESISTANS
-2

FORTITUDE
-3

TOLERANCE
-3
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DWARVES
Central to every dwarf’s life is their dedication to their clan. Clan loyalty defines their identity, and family ties are held sacred. Dwarves are master craftsmen, especially in metal and stone, and are known for their skill in blacksmithing and trade. Whether beneath the earth or in northern towns, their bond to tradition, craft, and kin is unbreakable.
HP: 100 HEALING: 100% INITIATIVE: +5
PHYSICAL TRAITS

SPEED
0

HEARING
+1

VISION
40 Ft

STRENGTH
0

CONSTITUTION
0

PERCEPTION
0

MENTAL RESISTANS
0

MAGIC RESISTANS
0

FORTITUDE
-3

TOLERANCE
-3
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ELVES
Elves’ sharp vision and steady hands make them unparalleled archers, while their speed and nimbleness allow them to traverse difficult terrains and outmaneuver enemies. As diplomats, they are eloquent and charismatic, often taking on roles as envoys or negotiators.
In combat, Elves rely on hit-and-run strategies, striking quickly and vanishing before the enemy can react. They excel in stealth, sabotage, and guerilla warfare, favoring tactics that emphasize archery, spellcasting, and agility-based combat techniques.
Elven society is divided into three distinct groups: Wood Elves, High Elves, and Ground Elves.
HP: 90 HEALING: 110% INITIATIVE: +5
PHYSICAL TRAITS

SPEED
+1

HEARING
+4

VISION
60 Ft

STRENGTH
-2

CONSTITUTION
-2

PERCEPTION
0

MENTAL RESISTANS
+2

MAGIC RESISTANS
+2

FORTITUDE
-3

TOLERANCE
-3
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GOBLINS
In society, goblins are often viewed as outsiders or outcasts due to their erratic behavior and unorthodox customs. They are resourceful scavengers, finding value in discarded items and turning them into useful tools or deadly contraptions. Goblins embrace chaos, reveling in the unexpected and often thriving in environments others deem inhospitable.
Strategy-wise, as a goblin, capitalize on your agility, stealth, and knack for invention. Use your small size to your advantage, maneuvering swiftly and remaining hidden from enemies. Focus on skills such as lockpicking, trap-setting, and sleight of hand. Utilize your ingenuity to create improvised weapons or clever gadgets that give you an edge in combat.
HP: 80 HEALING: 120% INITIATIVE: +5
PHYSICAL TRAITS

SPEED
+1

HEARING
+3

VISION
40 Ft

STRENGTH
-3

CONSTITUTION
-3

PERCEPTION
0

MENTAL RESISTANS
+3

MAGIC RESISTANS
+3

FORTITUDE
-3

TOLERANCE
-3
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